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| Uses of Map in <Unnamed> |
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| Fields in <Unnamed> declared as Map | |
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protected Map |
GameObject.map
A terkep referenciaja |
| Constructors in <Unnamed> with parameters of type Map | |
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Building(int hitPoints,
int attackPoints,
int defensePoints,
int level,
int range,
boolean canAttack,
int posX,
int posY,
boolean selected,
graphics.SpriteObject sprite,
Map map,
boolean isDestructible,
int trainCapacity)
Konstruktor |
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GameFrame(Game game,
GameObject[] objects,
Map map)
Konstruktor |
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GameFrame(java.lang.String title,
Game game,
GameObject[] objects,
Map map)
Konstruktor |
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GameObject(int hitPoints,
int attackPoints,
int defensePoints,
int level,
int range,
boolean canAttack,
int posX,
int posY,
boolean selected,
graphics.SpriteObject sprite,
Map map)
Konstruktor |
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Unit(int hitPoints,
int attackPoints,
int defensePoints,
int level,
int range,
boolean canAttack,
int posX,
int posY,
boolean selected,
graphics.SpriteObject sprite,
Map map,
int state,
int speed)
Konstruktor |
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